Local Heroes

Local Heroes is about a powerless sidekick who struggles to keep up with his super-powered mentors.

A Hurm Studio comic

#208
Jul 20
2015

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Archives—All Posts and Categories (Including Storyline 5)

Archives—Storyline 5 Only

  1. The Story So Far… (December 28, 2006 12:01 PM) —

    Squire and Mystery-man have captured the Groovy Ghost and thwarted his evil plans.

  2. Strip 88 (December 26, 2006 11:37 AM) —

    Squire is depressed, believing he had only a minimal role in capturing the Groovy Ghost, and Mystery-man sets him straight.

  3. Strip 87 (December 18, 2006 10:14 AM) —

    Thanks to the miraculous nature of the rasa artifact, the Groovy Ghost is thwarted and turned over to the FREE Association law enforcement group.

  4. Strip 86 (December 11, 2006 10:22 AM) —

    Squire passes the magical rasa statue to Mystery-man, hoping that his mystical know-how can thwart the schemes of the Groovy Ghost.

  5. Strip 85 (December 4, 2006 10:44 AM) —

    Squire falls through the museum floor while trying to escape the Groovy Ghost, dropping him into the same room as Mystery-man!

  6. Strip 84 (November 27, 2006 12:02 PM) —

    As the Groovy Ghost and his hordes of ferocious exhibits close in, Squire does the only thing he can—fall through the museum floor!

  7. Strip 83 (November 20, 2006 11:10 AM) —

    Cornered by the Groovy Ghost and his historic minions, Squire desperately tries to activate the mystical rasa statue.

  8. Strip 82 (November 13, 2006 10:39 AM) —

    Mystery-man comes up with a plan while the Groovy Ghost brings historical artifacts and precious works of art to do his bidding.

  9. Strip 81 (November 6, 2006 9:33 AM) —

    The mysterious menace of the museum is revealed--The Groovy Ghost!

  10. Strip 80 (October 30, 2006 10:15 AM) —

    Squire stands his ground and confronts the mysterious menace of the museum!

  11. Strip 79 (October 23, 2006 10:02 AM) —

    While exploring the local museum, Mystery-man instructs Squire on the nature of magic.

  12. Strip 78 (October 16, 2006 10:11 AM) —

    Still running from an unknown enemy in the museum, Squire may have found what he has been searching for.

  13. Strip 77 (October 9, 2006 11:24 AM) —

    Squire asks Mystery-man if he can fix all the world's problems.

  14. Strip 76 (October 2, 2006 10:27 AM) —

    While Squire runs from a mysterious new foe, we flashback to a conversation Squire had with Mystery-man earlier in the day.

  15. Strip 75 (September 25, 2006 10:17 AM) —

    Squire is on his own as he searches at breakneck speed through a museum…and away from a mysterious new foe!

  16. The Story So Far… (September 18, 2006 10:53 AM) —

    Terror and panic rear their ugly heads during a once-relaxing visit to the local museum by Squire and Mystery-man.

  17. Strip 74 (September 18, 2006 10:50 AM) —

    A tranquil day at the local museum goes very wrong for Squire and Mystery-man.

  18. The Museum of Unnatural Mystery (September 14, 2006 1:24 PM) —

    Squire's relaxing break from adventure comes to a close with the conclusion of Storyline 4, “Monitor Duty.” Let's hope he's ready for some action, because on Monday both Squire and Mystery-man will be diving head first into “The Museum of Unnatural Mystery”!