Local Heroes

Local Heroes is about a powerless sidekick who struggles to keep up with his super-powered mentors.

A Hurm Studio comic

#208
Jul 20
2015

Featured Section

Search Local Heroes Archives




Search Transcriptions

Search transcriptions:
Powered by Ohnorobot.com

Archives—All Posts and Categories (Including Storyline 11)

Archives—Storyline 11 Only

  1. And So Ends Storyline 11 (August 30, 2010 7:11 PM) —

    Although Storyline 11, "Local Villains," is over, Squire and his friends learned some important lessons about the hazards of time travel and parallel universes.

    So, what's next for Squire and the UNIONS Local 37 super-team? Well, the strip will be on a bit of a hiatus for a few months. I'll be working on turning strips 124 to 208 (that's 84 strips!) into the next Local Heroes comic book. I'm dabbling with the idea of making the comic a full color production, but that will add some extra time to the whole project.

    Besides Local Heroes, I'm also going to work on an 8-page Heroes Incorporatedstory, and maybe get back to one or two other comic projects I've been keeping on the backburners. Check back every so often, as I'll post updates about those projects now and again. And for other randomness, follow me at www.twitter.com/nobody/

  2. The Story So Far… (August 23, 2010 4:50 PM) —

    Squire, Mystery-man, and Quantum Mechanic return to their home UNIONSverse, while trouble subsides in the alternate UNIONSverse . . . for now.

  3. Strip 208 (August 23, 2010 4:47 PM) —

    In the alternate UNIONSverse, Mystery-master breaks out the imprisoned Sire.

  4. Strip 207 (August 16, 2010 7:44 PM) —

    After Sire and his cohorts are brought to justice, a mysterious explosion occurs in the Alternate UNIONSverse. . . .

  5. Strip 206 (August 9, 2010 5:03 PM) —

    As Squire and his fellow heroes leave the evil "UINIONSverse," the alternate Grenadier takes Sire to jail.

  6. Strip 205 (August 2, 2010 8:18 PM) —

    Squire, Mystery-man, and the Quantum Mechanic say their goodbyes to the alternate Grenadier and his evil universe.

  7. Strip 204 (July 26, 2010 10:31 PM) —

    With a little help from the alternate Grenadier, Quantum Mechanic captures Sire's minions.

  8. Strip 203 (July 19, 2010 11:21 PM) —

    Thanks to Grenadier, the Quantum Mechanic regains control of her powerful Quantum Tool Belt.

  9. Strip 202 (July 12, 2010 10:47 AM) —

    Prematurely caught up in his "victory," Sire falls victim to a mysterious sleep grenade.

  10. Strip 201 (July 5, 2010 9:05 AM) —

    Events turn dire, indeed, as Sire and his villains re-capture Squire and his friends.

  11. The Story So Far… (June 28, 2010 11:17 AM) —

    While trying to escape the evil universe, Squire, Mystery-man, and Quantum Mechanic are ambushed by Sire and his villains.

  12. Strip 200 (June 28, 2010 11:13 AM) —

    While escaping, Squire, Mystery-man, and Quantum Mechanic are ambushed by Sire and his villains.

  13. Strip 199 (June 21, 2010 3:35 PM) —

    The Quantum Mechanic leads Mystery-man and Squire to Sire's throne room . . . and an unexpected surprise.

  14. Strip 198 (June 14, 2010 7:41 PM) —

    While Squire and the Quantum Mechanic blame themselves for their shared predicament, Mystery-man offers a statement of hope.

  15. Strip 197 (June 7, 2010 11:59 AM) —

    The Quantum Mechanic shares an omniverse-shattering secret with Squire and Mystery-man.

  16. Strip 196 (May 31, 2010 7:49 PM) —

    Squire remembers seeing the Quantum Mechanic in unusual places.

  17. Strip 195 (May 24, 2010 11:55 AM) —

    Free of their jail cell, Squire, Mystery-man, and Quantum Mechanic have renewed hope.

  18. Strip 194 (May 17, 2010 11:00 AM) —

    Quantum Mechanic and Squire begin to unravel, fearing they are trapped forever in their prison cell.

  19. Strip 193 (May 10, 2010 10:42 AM) —

    Grenadier grumbles all the way back to the prison holding Squire and Mystery-man.

  20. Strip 192 (May 3, 2010 12:35 PM) —

    Sire savors the "rewards" one has by being the ruler of an entire world.

  21. Strip 191 (April 26, 2010 10:11 AM) —

    The Quantum Mechanic explains to Mystery-man and Squire in detail as to how they are all doomed.

  22. Strip 190 (April 19, 2010 1:18 PM) —

    Quantum Mechanic laments the heroes' current predicament while Mystery-man keeps hopeful.

  23. Strip 189 (April 12, 2010 4:56 PM) —

    Sire relishes in his complete and total takeover of the evil universe.

  24. Strip 188 (April 5, 2010 1:24 PM) —

    One day, Sire saw an opportunity to change his lot in life and took it.

  25. Strip 187 (March 29, 2010 3:47 PM) —

    Sire felt he wasn't good enough, powerful enough . . .but he trained for a day when he could take charge.

  26. Strip 186 (March 22, 2010 4:13 PM) —

    Sire reflects upon his humble beginnings in a world full of super-villains.

  27. The Story So Far… (March 22, 2010 4:09 PM) —

    Trapped in a dimension full of evil versions of known heroes, Squire and Mystery-man meet an interesting young woman who claims it's all her fault.

  28. Strip 185 (March 15, 2010 4:48 PM) —

    While trying to wrap their heads around their current predicament, Squire and Mystery-man are interrupted by a third person in their jail cell.

  29. Strip 184 (March 8, 2010 8:16 PM) —

    An evil version of Grenadier refuses to let Squire and Mystery-man out of their jail cell.

  30. Strip 183 (March 1, 2010 5:48 PM) —

    Squire and Mystery-man find themselves captive in a mysterious jail cell.

  31. Strip 182 (February 22, 2010 1:53 PM) —

    After an angry confrontation with our heroes, Sire springs a quantum technology trap on Mystery-man and Squire.

  32. Strip 181 (February 15, 2010 4:42 PM) —

    In the middle of a super-brawl, Mystery-man accidentally insults the newest villain on the block, the sadistic Sire!

  33. Strip 180 (February 8, 2010 7:57 PM) —

    Deep in the heart of the city, a super-legend battles his evil counterpart.

  34. The Story So Far… (February 8, 2010 7:56 PM) —

    A new storyline begins with a bridge as the victim of a super-brouhaha, when Squire and Mystery-man run into some "Local Villains."